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Euphoria - Gives you more time to roll through projectiles.Long Arms - Useful if you're planning on using Fish's Guitar after looping, but isn't really important until then.Trigger Fingers - With Gun Warrant and a powerful area-of-effect weapon, you can kill a significant percentage of enemies from the start.Lucky Shot - Thanks to his passive, Lucky Shot will give him more ammo than other characters.Also synergizes with Fish's Ultra A, Confiscate. Rabbit Paw - Makes it even easier to stock up large amounts of ammo.Back Muscle - Since Fish gets more ammo from pickups, it's easier for him to use ammo-intensive weapons and keep a high ammo capacity with this mutation.Recycle gland: combine with his ultra mutation gun warrant, you will only regenerate the ammo while you have infinite ammo, this is quite effective with the double minigun.Be careful when using the roll to dodge projectiles, however, as you can roll into more bullets. The roll is mostly used to dodge enemy projectiles and grab distant pickups before they disappear or just to move faster and hide behind cover. Note that the roll does not stop when hitting walls and instead bounces outward, but the distance is short and it can be used rapidly. Gameplay While Fish can be a great starting character for the ammo bonus, his roll takes time to master. Gun Warrant Weapons don't use ammo to fire for 7 seconds after entering into a new level, including the rad cost of Ultra Weapons. Throne Butt With water boost, Fish is propelled at rolling speed for as long as the active button is held down. Unlike the normal roll, Fish is able to change direction and stop at any time. This makes Fish highly evasive, though not invincible, and somewhat hard to control as such, water boost is mainly best for running away from hazards or back towards a safer area (or coming near hazards to hit them).
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Special Fish rolls in the direction that he is currently moving and can shoot while doing so (he still takes damage while rolling). If Fish is standing still, then he will roll in the direction he is aiming. If he has a Golden Weapon, he will start off with more ammo for it. He also starts with 120 bullets instead of 96. Fish receives 50% more ammo from Cursed Mini Ammo Chests rounded up (as opposed to rounding down for the other characters), giving 60 bullets, 15 shells, 14 bolts, 12 explosives, or 20 energy. Because of that, Fish will receive more ammo from the Lucky Shot mutation. This is 150% of the regular amount rounded up. Each Mini Ammo Chest gives him 40 bullets, 10 shells, 9 bolts, 8 explosives, or 13 energy. Features Fish gets more ammo from stationary Ammo Chests, mini pickups and from walking over weapons.
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